|
Journal | Issue |
Title |
|
Praxis : Jurnal Sains, Teknologi, Masyarakat dan Jejaring | Vol 1, No 1: September 2018 |
Fungsi dan Peran Karya Sastra dari Masa ke Masa |
Abstract
PDF
|
Yosep Bambang Margono Slamet |
|
Proxies : Jurnal Informatika | Vol 6, No 1: Juli 2022 |
FUZZY LOGIC CONTROLLER FOR CAPACITY MONITORING ON TRASH CAN BASED ON HEIGHT AND WEIGHT USING ULTRASONIC AND HX711 SENSOR |
Abstract
PDF
|
Tjan Davin Haryanto, Yonathan Purbo Santosa |
|
Jurnal Pranata Biomedika | Vol 2, No 2: September 2023 |
GAMBARAN DISTRIBUSI PASIEN RSIA ANUGERAH SEMARANG PERIODE 2020-2022 |
Abstract
PDF (Bahasa Indonesia)
|
Edward Hartono |
|
PSIKODIMENSIA | Vol 22, No 2: Desember 2023 |
Gambaran Kepuasan Perkawinan pada Pasangan Antar Etnis Jawa-Tionghoa |
Abstract
PDF (Bahasa Indonesia)
|
Anselmus Agung Pramudito, Anselmus Inharjanto, Reka Viona, Yulia Rasita Hani Nastiti, Agnes Susilawati |
|
PSIKODIMENSIA | Vol 23, No 2: Desember 2024 |
Gambaran Mother-Grandmother Co-parenting pada Ibu Bekerja yang Memiliki Anak Early Childhood |
Abstract
PDF (Bahasa Indonesia)
|
Aisyah Humaira Saputra, Mafaza Mafaza, Nila Anggreiny |
|
PSIKODIMENSIA | Vol 20, No 1: Juni 2021 |
Gambaran Motivasi Mengajar Guru Tingkat Sekolah Menengah Pertama (SMP) pada Masa Pandemi Covid-19 |
Abstract
PDF
|
Melia Afriani, Rahmah Hastuti |
|
PSIKODIMENSIA | Vol 21, No 1: Juni 2022 |
Gambaran Orientasi Masa Depan Mahasiswa Tingkat Akhir Penerima Kartu Indonesia Pintar Kuliah di Universitas Malikussaleh |
Abstract
PDF (Bahasa Indonesia)
|
Ika Amalia, Yara Andita Anastasya, Ella Suzanna |
|
Praxis : Jurnal Sains, Teknologi, Masyarakat dan Jejaring | Vol 5, No 2: Maret 2023 |
Gambaran Pelaksanaan Layanan Konseling Online di Perguruan Tinggi |
Abstract
PDF (Bahasa Indonesia)
|
Lucia Hernawati, Haryo Goeritno |
|
PSIKODIMENSIA | Vol 16, No 1 (2017) |
Gambaran Pendapatan Orang Tua dan Kekerasan pada Anak dalam Keluarga di Gampong Geulanggang Teungoh Kecamatan Kota Juang Kabupaten Bireuen |
Abstract
download PDF
|
Siti Maryam |
|
PSIKODIMENSIA | Vol 21, No 2: Desember 2022 |
Gambaran Penyebab Mahasiswa Enggan Mencari Bantuan Profesional di Masa Pandemi Covid-19 |
Abstract
PDF (Bahasa Indonesia)
|
Lucia Hernawati |
|
PSIKODIMENSIA | Vol 20, No 2: Desember 2021 |
Gambaran Resiliensi Karyawan Swasta yang Terkena PHK Akibat Pandemi COVID-19 |
Abstract
PDF (Bahasa Indonesia)
|
Gloria Wilona Kawilarang, Anissa Lestari Kadiyono |
|
PSIKODIMENSIA | Vol 21, No 2: Desember 2022 |
Gambaran Resiliensi Perempuan Penyintas Kekerasan dalam Rumah Tangga |
Abstract
PDF (Bahasa Indonesia)
|
Muhamad Kaisar, Yudi Kurniawan |
|
PSIKODIMENSIA | Vol 20, No 1: Juni 2021 |
Gambaran Resiliensi Transpuan yang Bekerja sebagai Pekerja Seks di Jakarta |
Abstract
PDF
|
Nathania Ines Febriani, Irwanto Irwanto |
|
PSIKODIMENSIA | Vol 23, No 1: Juni 2024 |
Gambaran Tingkat Kepatuhan Pada Karyawan Instalasi Gizi Rumah Sakit X Terhadap Program Service Excellence |
Abstract
PDF (Bahasa Indonesia)
|
Ruby Bulan Prabandari, Maria Prima Novita |
|
PSIKODIMENSIA | Vol 21, No 1: Juni 2022 |
Gambaran Work-Life Balance Karyawan Multiple Careers yang Menerapkan Sistem Kerja Remote |
Abstract
PDF (Bahasa Indonesia)
|
Wendra Wijaya, Luthfiah Mu'taz Nugroho, Tiara Puspa Fidyarani, Ignatius Emmanuel Ninno, Daniel Lie, Roland Bonggo Pribadi |
|
PSIKODIMENSIA | Vol 21, No 2: Desember 2022 |
Gambaran Work-Life Balance pada Wanita Single Parent yang Bekerja |
Abstract
PDF (Bahasa Indonesia)
|
Daniel Lie, Elisabet Hana Megumi, Agnes Zaneta, Pavelin Mapela Barasih Zalukhu, Riani Gianti, Roland Bonggo Pribadi |
|
SISFORMA | Vol 4, No 1 (2017): May 2017 |
Game As Major Introducing Media To OPT For College |
Abstract
download PDF
|
Inggrit Swastini Dewi, Ridwan Sanjaya, Hendra Prasetya |
|
SISFORMA | Vol 3, No 1 (2016): May 2016 |
Game Concept for Seual Child Abuse Anticipation |
Abstract
PDF
|
Fajar As'ari, Ridwan Sanjaya, Ridwan Sanjaya, Hendra Prasetya, Hendra Prasetya |
|
Journal of Business and Technology | Vol 1, No 1: April 2021 |
Game Design as A Character Education Media For Children |
Abstract
PDF
|
Michael Marchiano |
|
Journal of Business and Technology | Vol 1, No 1: April 2021 |
Game Design Education "Terjumlah" Using Kinect Sensor |
Abstract
PDF
|
Yedija Prima Putra, Erdhi Widyarto Nugroho, Hendra Prasetya |
|
Journal of Business and Technology | Vol 4, No 1: April 2024 |
Game Design for Eysenck Method Personality Test Using Unity |
Abstract
PDF
|
Edbert Liniarto, Erdhi Widyarto Nugroho, Agus Cahyo Nugroho |
|
SISFORMA | Vol 4, No 2 (2017): November 2017 |
Game Design Jomblo Keren As a Startup Marketing Product |
Abstract
PDF
|
Celvin Laviano, Ridwan Sanjaya, Hendra Prasetya |
|
SISFORMA | Vol 3, No 1 (2016): May 2016 |
Game Design to Introduce Pets |
Abstract
PDF
|
Wahyu Febriyanto, Brenda Chandrawati, Erdhi Widyarto |
|
SISFORMA | Vol 1, No 2 (2014): November 2014 |
Game for Children with Special Needs |
Abstract
PDF
|
Kwee Andreas Setiawan Suhono |
|
Journal of Business and Technology | Vol 1, No 2: Agustus 2021 |
Game Save The Sea! as an Education Media to Prevent Water Pollution |
Abstract
PDF
|
Alnando Harsono, Ridwan Sanjaya, Bernadinus Harnadi |
|
726 - 750 of 2320 Items |
<< < 25 26 27 28 29 30 31 32 33 34 > >> |