Game Design Jomblo Keren As a Startup Marketing Product

Celvin Laviano,


Abstract

The number of competitors makes the competition in the game industry
more difficult if not able to read opportunities well. Because it takes the
ability to be able to take advantage of opportunities with the best. Bill Gates once quoted a word from Don Corleone that we must keep our friend close but our enemies even closer. Because of these competitors we will see various types of opportunities and opportunities that exist. The creation of "Jomblo Keren" game design will look at different types of aspects that can be used to get the right predictions to make the games acceptable by the market. These aspects include themes, games platform, visuals, gameplay, and stories.


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Keywords

startup; jomblo; jomblokeren; game; android; gamedesign

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References

Newzoo, “Newzoo Report: $1.1Bn Southeast Asian Games Market to Double by 2017,” 2015. [Online]. Available: https://newzoo.com/insights/articles/newzoo-report-1-1bn-southeast-asian-games-market-to-double-by-2017/. [Accessed: 22-Aug-2016].

G. K. Akıllı and K. Cağıltay, “An instructional design/development model for the creation of game-like learning environments: The FIDGE model,” Affect. Emot. Asp. Human-Computer Interact. Game-Based Innov. Learn., pp. 93–112, 2006.

M. J. P. Wolf, The video game explosion : a history from PONG to Playstation and beyond. Greenwood Press, 2008.

J. H. Lee, N. Karlova, R. I. Clarke, and K. Thornton, “Facet Analysis of Video Game Genres,” iConference 2014 Proc., pp. 1–13, 2014.

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Abstract : 24 times
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DOI: https://doi.org/10.24167/sisforma.v4i2.1028

DOI (PDF): https://doi.org/10.24167/sisforma.v4i2.1028.g823

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